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### Ebitengine Version
9aedafbb1af36e3a664d83417a79b15b39ec5fe6
### Operating System
- [ ] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
…
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To make the game really polished, a keymap rebinding can be a desirable feature.
I would like to have some helpers provided by this library.
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With the addition of the new `NewImageOptions` struct we could also add a flag to try to avoid unnecessary copies during Ebitengine's image creation. It's very common that standard Golang `image.Image…
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Here is the error.
```
# github.com/ebitengine/oto/v3
/home/vavakado/go/pkg/mod/github.com/ebitengine/oto/v3@v3.1.0/context.go:38:11: undefined: context
/home/vavakado/go/pkg/mod/github.com/ebit…
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I was testing a live usb with Ubuntu 22.04, which uses GNOME 42. After going to settings, display, enable fractional scaling and setting the scale to 125%, I noticed that game displays get too big and…
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### Operating System
- [X] Windows
- [X] macOS
- [X] Linux
- [ ] FreeBSD
- [ ] Android
- [ ] iOS
### What feature would you like to be added?
In cgo, C function calls can optionally return an addit…
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### Ebitengine Version
Both v2.6.7 and v2.7.0
### Operating System
- [ ] Windows
- [ ] macOS
- [X] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ …
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### Ebitengine Version
d40760716838f5c424da09d8f468e3a72fdc72ab
### Operating System
- [ ] Windows
- [X] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
…
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Hey TotallyGamerJet!
I have been checking in on your work from time to time and I really like what you are trying to do! In 2018 I began developing an ambitious RTS game in Go and it has been a bla…
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Currently, we have a GLFW backend as a part of "main" repo, but should it stay that way?
I think it might be better to move it to "examples" directory, because you *can* use cimgui-go without it by…