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### App Store link
https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://apps.apple.com/jp/app/%25E3%2583%25A2%25E3%2583%25B3%25E3%2582%25B9%25E3%2582%25BF%25E3%2583%25BC%25E3%258…
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### Describe the bug?
When loading avatars from the previous version of the game, the User Finger Pose Source node disconnects from all but one source. This is true for all of my avatars.
I belie…
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**Project description**: PokeMMO is a multiplayer online game where players can explore various regions from Pokémon games, battle with others, and trade Pokémon in a persistent online world.
**Metad…
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Users might have gaming libraries stored externally or even through a network, specially when these libraries are massive. Since those sources are usually slower in terms of I/O, one solution would be…
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This bug has been known for some time. Recently, we found a way to reproduce it on an open source map: https://github.com/Masmblr/map-staratcs_src
A dretch can pass through this wall, where this sc…
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When installed with this mod: https://www.nexusmods.com/monsterhunterworld/mods/5540 the game crashes to desktop. Real shame too, I love both mods.
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`cwdaily` outputs daily lines for each player, which include the source for the game information.
For games with multiple sources, there will be multiple daily entries for a given (player_id, game_id…
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Enabling windowed mode is a god-send as it prevents the game from crashing when alt-tabbing.
Unfortunately, it causes highly-saturated bloom lighting.
FULLSCREEN: https://i.imgur.com/gzowi2P.jpeg
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Hello. I installed a Source (cs:s) game server on a Debian 12 Linux system. However, when I connect to the game after a certain time after starting the server, the game does not start and everyone in …
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[Core.Linker] module.cpp:LoadDynamicInfo:358: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000
[Core.Linker] linker.cpp:Resolve:289: Linker: Stub resolved NN01qLRhiqU as rename…