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### Describe the project you are working on
A cross-platform app
### Describe the problem or limitation you are having in your project
I think hiding class method/variable from outside may re…
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ERROR: Parser bug: Mismatched external parser.
at: (modules/gdscript/gdscript_analyzer.cpp:909)
SCRIPT ERROR: Parse Error: Cannot infer the type of "i" variable because the value doesn't have a s…
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**I'm submitting a...**
- [ ] Bug report.
- [x] Feature request.
## Feature request ##
It would be great to see the linting warnings for [godot-gdscript-toolkit gdlint](https://github.com/…
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```gdscript
# myscript.gd
func _ready():
nimeval("""
echo "hello"
""")
```
`$ minister gd2nim myscript.gd` -> myscript.nim
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### Tested versions
All verisons
### System information
Ubuntu 24.04
### Issue description
The global method `str_to_var` and ConfigFile's `load`/`parse` methods deserialize variants fr…
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### Describe the project you are working on
I'm working on a game where different entities can share similar behaviors, but this proposal is specific to GDScript, so it can apply to a wide range of…
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Great extension. Thank you for developing it and making it available to us all. I have been using it for years.
I am currently doing some programming in Godot and would like to add the stoplist of …
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It would be nice to have ` ```gdscript ` code tags.
We currently use ` ```php ` for some, which works _somewhat_ due to overlap in keywords, but it's not ideal 😀
The [mdBook docs](https://rust-la…
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modules/gdscript/gdscript_compiler.cpp:121 - GDScript bug: Native class "EffekseerEmitter2D" not found.
modules/gdscript/gdscript_compiler.cpp:121 - GDScript bug: Native class "EffekseerEmitter3D…
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### Tested versions
v4.3.stable.mono.official [77dcf97d8]
### System information
Godot v4.3.stable.mono - Windows 10.0.17763 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA…