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Greetings!
First, thanks for your integration on Unity, which helped me save a lot of time on my project!
I'm a student in UCSD SCCN lab, working under professor Tzyy-Ping. I'm currently doing a…
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Look at integrating support for the rift. May not need the kit to get at least the rendering into a functional state, so investigate that :)
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Some headsets drift under normal operation. Typically, this is alleviated through the use of a recenter hotkey (example: holding recenter button in daydream) or compositor menu action (example: recent…
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**Summary**
The pointer line unlocks very easily when you make slight vertical movements on selectable links in the source code, so it's difficult to keep your hand steady enough to trigger.
I th…
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Hi, excellent work on ALVR, truly amazing.
I'm trying to setup my keyboard as a second controller using freePie, but then the trigger in my gearVR controller stops working.
So i'm trying to remap th…
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### Description
I think it's probably a bug, although I'm not sure if it's intended to work in the first place - I'm trying to use `LiveEnvCamera` to show the camera feed to the user. It obviously …
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Let me first hand you praise for developing this in the first place.
There were words of a french person attempting this about 5 years ago and I since wished to use the controller as a mouse.
Check …
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Hey All,
As I was playing around trying to make #19170 work, I stumbled upon some info that solves the lag issue I've been experiencing on Android. But before I change this, it requires some discu…
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Hi,
I implemented video playback app for both Samsung VR and Google daydream headset using Exo Player. The clear content working fine on both headsets but when i play DRM content ExoPlayer throws "Me…