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commit 64e083f483c6a9d8184a0b62171cfa95c77ad5bc breaks GLES compatibility. I think GL_QUADS is unavailable in GLES, you need to use GL_TRIANGLE_FAN or GL_TRIANGLES depending on the call.
ghost updated
9 years ago
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I tested the Linux binaries you posted, as well as the Windows exe (in Wine), and I am posting below three screen recordings. You will notice the following:
1. The native Linux binaries produce _e…
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driver_opengl.h and platform_sdl2.h make macOS use GLES instead of GL because it's not windows.
If this is corrected then it builds (but crashes when executed).
(The macOS binary in repo won't r…
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Could you please declare for opengles, and every other feature and permission android has in your manifest as used but not required so that libhybris can use all the avalible hardware.
This is not a…
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Do you have any idea how to make the backends (specifically, GLES or Vulkan) selectable at runtime? For exmaple, by making some object-safe traits? Alternatively, it would help if multiple backends ca…
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Hi
remote-andorid is really awesome project.
I am working in GPU company , We want our products to support the capabilities of cloud gaming, as your open source repository says.
I am fami…
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Currently, as of #106, we mix together GL and GLES specifications in order to generate the bindings having defines from both APIs. It would be great to limit that union of specs to defines only and av…
kvark updated
7 years ago
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I don't really know how to work with GLES yet
But I downloaded Grafika project https://github.com/google/grafika and tried some samples
I've added some code to `onDrawFrame` (`GLSurfaceView`) me…
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I got an invalid value when tried to create a d16 texture on a galaxy s2 with mali 400.
OES_depth_texture is supported and the problem seems to be that GL_DEPTH_COMPONENT16 was the internal format wh…
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Hi, I'm trying to determine if DirectFB2-gles2 can be used as a pure GPU accelerated OpenGL ES 2.0 backend for DirectFB2's functionality. From what I've read in other comments, there is a software Ope…