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### Godot version
3.4.3-stable
### System information
Windows 10 / MINGW 8.1.0 / Intel Core i7-8700 AMD64
### Issue description
When trying to compile with MINGW from sources, there is …
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**NOTE**: This proposal aims to be a public technical discussion regarding the future of C# in Godot. The idea is to get help from the community to reach implementation direction consensus.
### Des…
reduz updated
10 months ago
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I just created GPG key (RSA 4096 bit). With CLI and vscode it's work fine. But when I trying to commit with gitnuro, it's return error
![image](https://github.com/JetpackDuba/Gitnuro/assets/3681659…
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https://github.com/Kotlin/KEEP/blob/master/proposals/scripting-support.md
replaces https://github.com/Kotlin/KEEP/blob/master/proposals/script-definition-template.md
ligee updated
6 months ago
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The current android packaging system is based on rebuilding the whole commandergenius-based port of the ohrrpgce source with additional data files, but this is unnecessary and overcomplicated
Inste…
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I'm actually not quite sure what problem I'm facing.
But to me it seems that the annotation processor gets called to late on a native target.
A bit of context:
I collect all classes, functions, a…
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Hey!
I've checked out this repo (https://github.com/gabryon99/kodee-delivery/commit/bef041199e0a77ec439349c6c773695d709b1529)
Downloaded this Godot build for Windows from here: https://github.com/…
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### Describe the project you are working on
A 2D tactical game with an overcomplicated data model, because I wanted to be able to do too many things in the singleplayer campaign. 😬
### Describe…
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### Description
[Lumencraft](https://store.steampowered.com/app/1713810/Lumencraft/), Windows 64 bit Steam (with Goldberg)
Two crashes:
```
Godot Engine v3.5.stable.custom_build.55a5dd1cf - …