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### Godot version
3.4 beta2
### System information
Windows 10 64 bits GLES3
### Issue description
The following code crashes Godot:
```gdscript
Geometry.make_atlas(PoolVector2Array…
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**Godot version:**
3.0 stable and 2.1.4 stable
**OS/device including version:**
Phone: Oukitel K6000 Pro
Android 6.0
GPU: ARM Mali-T720 (MP3)
Driver: Open GL ES 3.1 and Open CL 1.2
*…
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[https://i.gyazo.com/743242500b11321098187f4c35210970.png](https://i.gyazo.com/743242500b11321098187f4c35210970.png)
Encountering this error when trying to compile with the module under modules/spi…
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# Problem
So I am pretty new to Nixos, got it a few days ago. And I wanted to start working on my Godot game on it, I couldn't find the version I needed 4.2.1, until I found your work.
Works perfect…
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Hi, do you know if I can make the space shooter example work if I retrieve it from the proper commit?. I've seen that it was removed but I don't know the reason.
Thanks a lot for your help
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**Godot version:** 3.1-stable_X11.64
**OS/device including version:** Solus 3.9999 Gnome Nvidia GTX 1050TI
**Issue description:**
Randomly when I switch between scenes Godot crash…
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### Tested versions
3.5.3
### System information
iOS
### Issue description
It start loading, then hangs on the "spinning whell" phase.
I know its something about the :
("Godot 4's HTML5 exp…
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**Godot version:**
happens in 3.3.2-stable and 3.3-stable
( 3.2.3-stable does not support lightmapping and does not crash )
The crash is *not* present on master (4.0.dev 45d3b96): If the same g…
lyuma updated
3 years ago
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### Godot version
4.0A11
### System information
Windows10 21H2 or 20H2
### Issue description
```gdscript
func _on_Button_gui_input(event):
if $Button.pressed:
if event is InputEve…
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It's more of a proposal, but maybe it'll be better to move master into godot3, godot4 into master and remove gd4 & releases, since currently project is being worked with intent of porting to godot 4, …