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Running this example on master
```julia
using CairoMakie
using GeometryBasics
N = 100
M = 100
m2d = GeometryBasics.Mesh(
rand(Point2f, N),
[GLTriangleFace(i, mod1(i+1, N), mod1(i+…
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### Tested versions
- Reproducable in Godot v4.3.stable.official [77dcf97d8]
### System information
Windows 11 - Godot v4.3.stable.official
### Issue description
Godot is not updating prefabs cor…
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This is with the official pip `rerun-sdk` at version `rerun_sdk-0.20.1-cp38-abi3-manylinux_2_31_x86_64.whl`.
I adopted the MeshCat visualizer from Pinocchio to work with rerun. I can add meshes and…
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Hello, thank you for your great work.
I want to develop a volume measurement function, so I have to create closed meshes and add the clipping function.
However, I'm confused about which files an…
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### Describe the bug
Taking a game capture when a mesh is being drawn by the remixApi will result in a crash in `GameCapturer::captureMaterial`.
It seems like the material of the api mesh is be…
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lines and intersection testing implemented
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When disabling the fog, there are problems with the disappearance of the mesh if there is OmniLight on the scene. The reason is unknown.
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### Describe new/missing feature
For mixed dimensional problems, it would be sensible to have 0D (vertex meshes).
However, in the current implementation, there are many assumptions (such as the `bui…
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**Goal:** Get scalar Poisson module running on mixed meshes for continuous Galerkin (CG) discretization, potentially without or with simple preconditioners.
Use "hp-functionality" of deal.II to rea…
nfehn updated
3 months ago
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### Is your feature request related to a problem? Please describe.
Right now to get refractive transprancy or effects, you have to stack two meshes, one with alpha based transparency, another with re…