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Kobalte does something interesting. You add a plugin to your tailwind config, and the modifiers are changed:
https://kobalte.dev/docs/core/overview/styling#using-the-tailwindcss-plugin
This makes …
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Dunno if it's possible, but given the UI has a mask modifier detection for the body meshes that allows us to hide body parts when switching through outfit parts using the UI, is there a chance to allo…
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This issue serves as a place for discussion with regards to free-form attached modifiers.
The existing syntax allows for extending the capabilities of regular attached modifiers by allowing whitesp…
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I do not have any mods, and have tried on a brand new world and have the same effect.
I have yet to host this world.
When activating an effect and try to add for example @abilities.con.mod, it d…
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Predominantly playing with a controller.
When on the "Modifiers" screen after selecting a new game, the only way to make a selection and start the game is via mouse/touchscreen as mouse input. Othe…
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In chrome. `cmmand + option + arrow` can navigate between tabs,and I want to map it to `option + arrow`.
The following config is what I wrote for this function, but it doesn't work.
What's wrong wit…
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Hello Team,
I'm curious if there's a way to specify visibility modifiers for the generated code, particularly for classes, methods, and properties.
We've been making use of the [Explicit API mod…
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I just got a bit tripped up with the command extra stuff, and realized:
in `looper.cli` you have to use `command-extra`,
but in `sample_modifiers.append` you use `command_extra`. This all makes …
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### Bambu Studio Version
v01.09.03.5
### Where is the application from?
Bambu Lab Official website
### OS version
Windows 11
### Additional system information
_No response_
### Printer
Bambu …
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Relocated from https://github.com/sunaku/engrammer/issues/5:
Hi @sunaku,
I've been working on my Engrammer layout for my Moergo and thought collaboration might be interesting.
One feature I'v…