-
The engine should look up for _1 and _2 model suffices to autoload same objects in lower resolution and switch them based on projected bounding box size.
If there are no LOD models it could autogen…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
### Describe the bug
Heroic app can't run Quake 4, probably because the exe needs to be run as administrator.
### Add logs
```text
Launching "Quake 4" (gog)
Native? Yes
Installed in: D:\Heroic\Qu…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
### Required prerequisites
- [X] Search the [issue tracker](https://github.com/NVIDIA/cuda-quantum/issues) to check if your feature has already been mentioned or rejected in other issues.
### Descri…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
```
So, I've made yet another port of Quake 3 engine to Android, which has
on-screen controls, automatically downloads game data, polished no less than
most commercial games, and is free (unlike oth…
-
**Describe the bug**
misc_model doesn't animate when you set a **first_frame** and **last_frame**. in fact it just makes the model disappear entirely.
**To Reproduce**
Steps to reproduce the beha…