-
How do you customize the rarity so that you can make a trait only appear 1 time out of 100 generated?
sg613 updated
3 years ago
-
I think that rarity of critters should be re-implemented. As it was a very useful feature. Now it has been removed it is not possible to see how hard it is to catch a specific critter.
For example…
-
Item Rarity implies that it's eventually possible for Common type monsters to always drop legendaries, making it so that going for bosses on loot farm redundant. Should check to see what mobs will alw…
-
There's several homebrew fields not currently handled.
- [x] Armor groups
- [x] Base armors
- [x] Shield traits
- [ ] Weapon group critical specializations
- [ ] Terrain types
- [ ] Language r…
-
We should have a rarity system for items, scaled by integers.
1-5 is probably a reasonable range, with 1 being common and 5 being legendary, possibly one of a kind.
`common` -> `uncommon` -> `rare`…
-
### Event Name
Rattattack
### Rarity Tier
Common
### Rarity Tier - Other. Please Specify
_No response_
### Waves
31-179
### Description
Trainer Joey event. He challenges the player to a battl…
-
It would be nice if it kept heirlooms you had named and always kept higher rarity in storage. I have been letting it do many fast runs to 125 and am never sure if I lost out on rare heirlooms.
-
1x integer overflow attempting to store 6484948244
[string "=[C]"]: in function `format'
[string "@Rarity/Core/GUI/FauxAchievementPopup.lua"]:135: in function `ShowFoundAlert'
[string "@Rarity/Core…
-
SQL:
-- MTG Json comparissons
-- different CMC
select c.CMC as 'Cards CMC', mjc.CMC as 'MTG Json CMC', c.Name, c.CardId, e.Name
from MtgJsonCards mjc, MtgJsonSets mjs, Cards c, Editions e
where…
-
### Description of the bug
When active, and using a controller when looting anything the loot is either replaced with an invisible object of no description or detail or is replaced with an image of a…