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Hi! Thank you for your nice work!
I'm curious about the performance of Deformable 3DGS on real-world datasets, and trying to re-implement your code on the scene '**HyperNeRF/interp/hand-dense-v2**'. …
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Hi there,
I'm currently implementing your continuous-pose-in-Nerf project on co_slam and I have several questions regarding the optimization of PoseNet. Specifically, I'm wondering about the number…
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Hi, thanks for your work!
I recently read your another paper 《In-Domain GAN Inversion for Real Image Editing》. In this paper, you conduct the image manipulation in the wp space. I wonder how to train…
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### Describe the project you are working on
None in particular.
### Describe the problem or limitation you are having in your project
Godot does not include a feature to copy the scene tree a…
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Can you generate a mesh with a color texture?
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Hi,@ZhaofanQiu,thanks for your nice job!
How do you implement the leave-one-video-out algorithm for the Dynamic Scene dataset?
This dataset has 130 videos(13 class,each class 10 videos), Just trai…
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I want to get similar items by using item_embeddings can you guide me how can I do that using cosine_similarity ??
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# Problem
Scene representation and the ECS runtime have different and conflicting data representation requirements.
## ECS data should be:
* Optimised for performance and engineering concerns
…
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We can already use this plugin to place two anchors (and corresponding nodes) on a plane, and to measure the distance between those. That's excellent, by the way.
I would also like the ability to …
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### Godot version
3.5 rc3
### System information
Windows 10
### Issue description
If the parent of a Control Node happens to be Node2D or node that inherits from it and the Layout is se…