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Yup, I'm going to replace every single icon with icons for my own purposes because I don't want to violate anybodies copyright and its a play it safe method. Plus I want to standardize 512x512 icon si…
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### Godot version
3.5.2 RC2
### System information
Windows 10
### Issue description
When using Shift+F to enter Flyby Mode during shader editing, if accidently clicking during the flyby mode, the…
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Hello everyone,
I am grateful for your continued use and support of UIEffect!
Since the release of the v4 preview in 2020, there has been little in the way of updates or interaction with the com…
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I have a shader like this:
```glsl
#ifdef GL_ES
precision mediump float;
#endif
uniform vec2 u_resolution;
uniform sampler2D u_tex0; // britney.mp4
uniform sampler2D u_tex1; // hypnocat.p…
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I have an amd rx 7600 graphics card with the latest driver and when it finishes compiling it shows this error and does not start the editor, the file is "wiGraphicsDevice_DX12.cpp" and the line number…
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### Tested versions
- latest 4.4
### System information
Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) - 12th Gen Inte…
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I would like to ask: in the calculator example, the execution of a node is based on the change of its port value. However, is it possible to implement the same execution way as visual scripts in Unity…
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**Describe the bug:**
When using the new shader pipeline, some particular conditions cause compilation to fail in the editor. It's unclear what exactly the error is, because there are no error messag…
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### Tested versions
4.4 dev2
### System information
Godot v4.4.dev2 - Windows 10.0.19045 - OpenGL 3 (Compatibility) - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - I…
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### Tested versions
4.4 dev 3
### System information
Godot v4.4.dev3 - Nobara Linux 40 (GNOME Edition) on Wayland - Wayland display driver, Single-window, 1 monitor - Vulkan (Mobile) - integrated I…
eobet updated
1 month ago