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This should force all players dead, and then respawn them at the required spawn points with nothing but only a knife. This should also disable the "grabbing" animations and possibly make the knives a …
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~~fix walking animations~~ fixed in ce9bb021b4a44a7fdab519e8ead03ec113feed58
~~fix sharking~~ i guess fixed as of 7f0364bed57beed617f9e224e600c3eca18a35c7
~~fix toggling off and on~~ fixed in 10b1e2…
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Instead of triggering the death animation on the corpse model, the godmode/spawn protection shader is applied to the model (posthumously), but the animations don't change, so an exploding grenade laun…
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The template system could really use an overhaul and better documentation regarding what variables do what etc., while I am not terribly familiar with the codebase I would be willing to help, provided…
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**Current behavior**:
Currently High Justice Grimstone :
- is missing some text
- should yell
- missing some animations when he spawns and opens the gates
**Expected behavior**:
here is a…
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**Duration if timed effect (long or short timed?)**
Medium
**Effect Description**
Imitates the Red Dead pheneomon (glitch really) where peds were doing animal animations, so peds were flying lik…
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## Stuff to get done by next week, ideally
### RJ and Zach
- [ ] Creating new levels
- [x] Initializing hero position
- [ ] Smoothing out certain collisions
- [ ] Center camera on hero
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##…
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### Details
When i try to use an animation from a Left 4 Dead 2 survivor model, it only moves some bones unlike the original animation.
For example, when i use the animation tool on Nick, use the "…
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**User Id: (Not logged user)**
**Version:** 0.10.0.0 beta playtest-148
**Steps to Reproduce:**
Note: running beta version
1. Run around spawn (ran, harvested some food, swam and ran out of …
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aliens which spawn from the director in a spawner which has "allow director to spawn aliens" set to true will not be assigned the keyvalues like flammable, freezable etc