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Ticket #207608
Feature Type: feat_addition_ide
Description: Please implement several attachment points and directions for each sprite (for each animation frame) in the interface of the sprite edit…
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Allow for compiling images into sprites as well as allowing reordering of sprites within a sprite file.
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```
Create an editor for 2D sprite-based games. Create a demo which uses the
editor.
```
Original issue reported on code.google.com by `bfatt...@gmail.com` on 3 Aug 2010 at 1:48
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### Tested versions
4.2.2.Stable and 4.2.beta2
### System information
Godot v4.3.beta2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 31.0.15.4633)…
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I can't seem to build Effects on Ubuntu 22.04 in MonoGame 3.8.1. I have deleted my .winemonogame, reinstalled Wine, and re-ran mgfxc_wine_setup.sh (I did all of this today, after the recent fixes to m…
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### Description
Import sprite = epxlosion
[be2822ec-cd20-4c46-973d-73b7764f885b](https://api.gamemaker.io/api/github/downloads/be2822ec-cd20-4c46-973d-73b7764f885b)
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### Is your feature request related to a problem?
Not a bug but it's super frustrating that, when editing a multi-frame image via the built-in Sprite Editor, you cannot actually see what frame are yo…
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This relates to issue https://github.com/defold/defold/issues/7835, where it was clear that the "set" part of the request is easier to implement than "get".
Use case:
We have three intensity varia…
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## General topics
### Language and engine
- [x] Lua
- [x] Explore debugging
- [ ] LuaJIT
- [ ] tiny bit of C/C++
- [ ] LOVE
- [ ] LOVE - SpriteBatch
- [ ] LOVE awesome list -- finished Entity
###…
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**Is your feature request related to a problem? Please describe (REQUIRED):**
I need to use flip sprites when make character hierarchy for game.
![2024-02-07_11-07-06](https://github.com/defold/defo…