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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/1505)) by Ian Chen (Bitbucket: [Ian Chen](https://bitbucket.org/%7Beaa6fca5-6deb-43f6-907f-97…
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Hello, I was working on a QGC custom build for a while (mostly on the UI/UX part), and I would now like to contribute to the development of QGC itself. The current multi-vehicle panel in QGroundContro…
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### Feature Type
Changing existing functionality in the BlueROV2 driver
### Problem Description
The current thruster response to PWM signals in simulation does not accurately represent the behavior…
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## Introduction
[NDW](https://english.ndw.nu/) posses information regarding road signs that make certain roads inaccessible for certain type of vehicles. They would like to communicate this informati…
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In an effort to make ODS more compatible with electric fleets, I am proposing the following addition of Energy_Consumption.txt
**vehicle_type_id**
Reference ID to the proposed Vehicles.txt.
- R…
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**Issue:** The definition of `VehiclePosition.Position.Bearing` doesn't sufficiently define the direction of the vehicle because the reference direction could be either true north, an intermediate sto…
e-lo updated
3 months ago
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**Describe the feature**
There are two types of boats, one of them is the pirate boat: You get to move with the boat but you have no control over the steering and direction.
Boat that you find (or j…
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### Describe the bug
Sometimes (rarely for me) while driving I'll have the passengers of the vehicle remain in place while the vehicle rotates. This puts the controls outside of my reach.
### Steps…
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I use the map matching service to match the coordinates of the GPS to match and correct it. The matching service played a role in this process, but it is not complete
Because the accuracy of the GP…
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We have a few trailers that do not spawn on their wheels, upside down actually. Would be a great addition to check if a vehicle is on all wheels when being spawned in, and if not rotating it to the co…