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I would be very interested in being able to use the Vive controller as a remote controller, as with the space craft on the table in The Lab.
I already have the craft set up in the Unity Scene, contro…
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Inject arbitary Environmental Variables into Run Worker.
Currently, no ENVVARs are supported on runtime.
This proposal proposes:
- Lifecycle Hook before "starting" can response ENVVAR
- Knit…
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**Describe the bug**
SKSEVR fails to retrieve meaningful controller info from OpenVR, and defaults back to Vive Wands. Manifests as menus being broken due to control sticks being detected as touch in…
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Hi, dear team of FreePIE!
First of all - great job, you saved lots of money to so many people, very impressive!
My name is Boris and after recent Steam update I am no longer able to walk with ke…
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Estaria bueno que cuando el usuario crea su cuenta, el mismo pueda seleccionar donde vive usando algo tipo google maps. Esto ademas de la direccion
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Hi. When I run htc vive status everything is ok but in unity editor controllers are invisible. It does not see controllers. I'm using unity 2018.4.8f1 version. When I play my project camera is working…
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Currently, based on the spec, it seems that dpad bindings for a trackpad being considered activated are either reliant on the click or force components. However, it would also be useful to be able to …
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Hello,
I am a developer doing openvr related development, but this is my first exposure to openvr
I read something about OSVR online and wanted to ask if OSVR can help me with the needs described be…
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Hi,
Thank you for providing a ROS package to properly receive transform and state button.
Is it really specific to HTV Vive or any VR headset should work with your code ? (with minor modification…