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Is Volume shader working/compatible
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optional - drag & drop .blend file here
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![2022_09_22_rc1](https://user-images.githubusercontent.com/11644393/199184531-223dcbf8-2c83-4ac2-8442-e889df603251.jpg)
My volumetric clouds, implemented several years ago, but it never worked as …
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i was wondering why objects didn't have that cool cloudy lighting
volumes don't bake those texture projections
would be nice if it did :)
![image](https://user-images.githubusercontent.com/260754…
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i suggest to add (if possible) a setting to manage resolution rendering or similar settings like other shader
thank
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![attractors](https://user-images.githubusercontent.com/5341766/70402018-2b25d800-19ef-11ea-9d6a-d610aa8d9ce6.jpg)
![hff](https://user-images.githubusercontent.com/5341766/70402036-3b3db780-19ef-11…
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If we want volumetric transparency to look consistent across block boundaries, then we need to compute the light within and across blocks in a way which will result in consistent rendering without sea…
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Screen space shader that samples shadow maps
- Visualize light paths
- Basic interactive air currents
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Crouching in shallow water causes volumetric lights to be occluded, despite the player camera not actually being underwater.
Video showing the issue here: https://cdn.discordapp.com/attachments/27403…
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diffusers version : 0.18.2
code :
```python
from torch import autocast
from diffusers import StableDiffusionPipeline
pipeline = StableDiffusionPipeline.from_single_file("https://huggingface.co/xi…
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**Describe the bug**
After running the command "python stable_diffusion.py --provider cuda --optimize --model_id stabilityai/stable-diffusion-2-1" in Olive/examples/stable_diffusion/ directory.
floa…
xhcao updated
3 months ago