-
### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/do…
-
Looking at example [9.6.2](http://nilearn.github.io/auto_examples/05_glm_second_level/plot_proportion_activated_voxels.html#sphx-glr-auto-examples-05-glm-second-level-plot-proportion-activated-voxels-…
-
![screenshot from 2015-01-25 20 39 01](https://cloud.githubusercontent.com/assets/4339033/5892958/324c5f82-a4d3-11e4-9b62-a71302c13438.png)
![screenshot from 2015-01-25 20 39 09](https://cloud.githubu…
-
### Initial Check
- [X] I have checked the existing issues and this one is not a duplicate
### Category
📻Smaller Devices
### Description
It doesn't even crash it, IT HANGS IT.
Upon activating …
-
**Game Version:** 1.4.8
**Platform:** Linux
**Modded:** No
### Description
Slightly difficult to see difference between green and orange(red?) voxels when making clay things
### How to reproduc…
-
Hello,
Thanks a lot for your work.
Is there an easy way to extract individual class probabilites of the semantic voxels and store them as paramters to generated mesh. Also is it possible to exp…
-
This should coincide with a significant refactor of how TEST_CROPS are declared:
- [x] The repo should include a test_manifest.csv that has the following columns:
> 1. crop_name
> 2. dataset
…
-
Hi, first off, congratulations on your work. The use of event data for this is fascinating.
I'm trying to reproduce your work using simulated data and I have a couple of question
1. What is the…
-
### GZDoom version
_No response_
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Windows 11
### If Other OS, please describe
_No response_
### Relev…
-
### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
To create …