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When I try to launch the game: http://paste.ubuntu.com/15279246/
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```
What steps will reproduce the problem?
1. Skulltag .98D 3021
2. OpenGL mode
3. Any IWAD/PWAD combination
What is the expected output? What do you see instead?
This is a FPS issue. Game intermitte…
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i have libsdl2-dev 2.04 and libsdl2 2.04 on my system but dont build
LD build/release-linux-ppc64/ioquake3.ppc64
/usr/bin/ld: skipping incompatible /usr/local/lib/libSDL2.so when searching for -lSDL2
…
tlosm updated
8 years ago
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On Slackware-current using the OpenAL-1.17.1 release I have tried both the dhewm3 1.4.1-RC1 and 1.4,0 releases, the 1.4.1-RC1 is certainly an improvement, but still far from perfect.
The issues are v…
orbea updated
8 years ago
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I'm trying to start rbdoom 3 bfg edition in fullscreen mode without success.
I can start it in windowed mode ("+set r_fullscreen 0"), but when I try to launch it with "r_fullscreen" set to 1, or 2, or…
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I see graphics are already being improved, we have better shadows now.
There are many mods created for DOOM 3 that may help in this task because they already have shaders and other stuff:
http://www…
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I've got doom3 files from steam on Linux, but dhewm3 doesn't work with them. I believe they're supposed to be zip-archives, but unzip fails to unpack them. md5sum doesn't patch either. Guess they're e…
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I would like to point out that identifiers like "[`__DOOM3_CONFIG_H__`](https://github.com/dhewm/dhewm3/blob/657ad99bf185feb71199c6af097577d037e59d59/neo/config.h.in#L1)" and "[`__MD5_H__`](https://gi…
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Tried loading custom content through fs_game, gave the write protected message. Not a big deal, just wanted to try load old maps and mods from vanilla doom 3.
ghost updated
9 years ago
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See Fabien Sangarld's article here:
http://fabiensanglard.net/doom3/scripting_vm.php
Doom 3 uses a realtime script interpreter and would benefit from a JIT compiler just like Quake 3 had.