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### What happened?
Light blocks doesn't produce light for ray tracing and they only have surface light.
This happens on any Ray Tracing version of SEUS (I tested PTGI E12, PTGI HRR 2.1 and PTGI …
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So I have come back to my Jolt integration and am again trying to get character controller behavior working that feels right, but everything I try doesn't work. The main goals are:
1. Moving over s…
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It seems like we've all tried just about everything to eliminate stuttering in Stalker. I think some of us felt that luajit/luabind being updated would fix this but it doesn't unfortunately.
However, …
ghost updated
2 years ago
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### Describe the project you are working on
3D first person shooter
### Describe the problem or limitation you are having in your project
When using RayCast that starts and ends inside a shape, an …
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The image sonar simulator is really an excellent work. I found some differences between the simulation image and the real image. The situation is similar to Cirqueira’s work(https://github.com/romulog…
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Hi, I have created mesh collider for my voxel mesh with around 12k vertices and it takes 24ms at minumum when generating.
This is my code:
```
dMatrix chunkMatrix(dGetIdentityMatrix());
chunkMat…
SamCZ updated
2 years ago
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AnvredCorrections corrects for the absorption of a spherical sample using a cubic fit to the A* values tabulated as a function of muR in Dwiggins (1975) [1] - for 5 degrees steps in theta. However, th…
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Submit your add-ons in this issue, thanks for your contribution!
Submission template:
```
**Title:**
**ID:** (optional, use only for updating pre-existing mobi addons)
**Description:** (a short d…
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https://github.com/oscar-system/Oscar.jl/blob/5fa3a5c7e538f11eca4972202ff88572cc18d128/src/ToricVarieties/NormalToricVarieties/attributes.jl#L73-L75
to be compared with:
https://github.com/oscar…
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### Godot version
3.3.3 stable
### System information
Windows 7 64-bit
### Issue description
If attempting to raycast to the mouse position during the event check, it will print "found"…