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### Tested versions
- Reproducible in v4.2.stable.official.46dc27791
- Behavior is different (and arguably worse than in) 4.1, cross referencing issue from 4.1: https://github.com/godotengine/godot/…
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### Describe the project you are working on
I'm working on a procedural and UGC *(User Generated Content)* game where users can create their own maps from premade blocks and custom models.
### Descr…
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Godots view, give copyright from the license, just link to it
https://github.com/godotengine/godot/blob/master/LICENSE.txt
![GodotGUI](https://github.com/stride3d/stride-docs/assets/107197024/78fb0…
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there are 2 ways to run this add'on.
1)runing from the godot editor (it apear beside the assetlb tab)
or runing the scene from the project itself:
2)get_tree().change_scene("res:///addons/godot_d…
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### Describe the project you are working on
3D Game
### Describe the problem or limitation you are having in your project
I have a 49 inch ultra wide monitor. The “Advanced Import Settings” window …
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### Describe the Underlying Issue
It would be extremely convenient if we had a means for seamlessly moving content to and from blender.
### To Reproduce
_No response_
### Expected Behavior
There …
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I was able to get HxGodot to build on my M1 MacBook by modifying the `SConstruct` to include `arm64` as an architecture and pass `-D HXCPP_ARM64`, but it crashes immediately when overriding `_unhanded…
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### Tested versions
Godot 4.3 stable, Godot 4.2.2 stable
### System information
Android 11, Samsung A20 - Godot 4.3 (Forward_mobile); Android, Samsung A20 - Godot 4.2 (Forward_mobile), Window…
ghost updated
1 month ago
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I ended up trying my hand at migrating to PackageManager 5.7 and also to add the more modern APIs of 3.4.0 and 3.5.
https://github.com/nvanfleet/godot-swift/tree/3.5.0-support
Things are basica…
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Implementing a proper rhythm game was found to be unfeasible this sprint.
- Godot is unable to handle offbeat inputs