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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
### Tested versions
- Reproducible in: 4.2.2.stable.official
### System information
Godot v4.2.2.stable - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Inte…
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### Describe the project you are working on
Multiplayer game
### Describe the problem or limitation you are having in your project
It would be nice if node's were deterministic and we could j…
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### Tested versions
- Reproducible in v4.3.dev.custom_build [bd8380db5] and all subsequent commits including master
https://github.com/godotengine/godot/commit/bd8380db5534af18fb4fab76daac77ef42…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Tested on two computers (Using debug 2 instances on each). If user password entered, and password does not match dictionary entry, Godot Debug window freezes. "Invalid operands 'String' and 'Nil' in…
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This is an thread where you can share screenshots and gifs of how you are using egui. Feel free to also share a link to your project and/or the source!
There is also a showcase gallery on the offic…
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## Problem description
[Multiplayer] Jump issue for peer with local input prediction.
I was observing feasibility of using the Multiplayer plugin again ever since the new updates, it's the close…