-
There are several situations that have come up in terrain where changing one component property can cause a separate property (sometimes on a different component) to no longer be in a reasonable range…
-
this is demoman's model with the LOD set to 1, if his model LOD is 0 or 2 however, his eye does not go missing
![image](https://user-images.githubusercontent.com/33162051/228523073-70b4731a-0b69-4640…
-
### Describe the bug
In the video settings, the numbers after the "Frame LOD Range" and "3-Face Frame Culling Range" options in the "MoreCulling" tab do not move with the interface
![error](https://…
-
lod and cockpit_region (bad names) have updaters to prevent the need for operators to add and subtract them (kinda wish we had used this pattern elsewhere)
Why was this necissary in the updater? As…
-
![image](https://github.com/user-attachments/assets/99517a93-365e-479f-9194-68409d6fb29a)
`FinalizeSDKComponents` is executed synchronously on the main thread when the world is being disposed of …
-
Hi all,
I have a few questions on the Law of Demeter.
Please find the formal definition for convenient reference:
• The object O itself
• Objects passed as parameters of m
• Objects created/…
-
This is what they should look like:
![Screenshot 2023-09-27 at 19 05 55](https://github.com/AmbientRun/Ambient/assets/1288009/f5688d6d-c82d-4122-bc88-385e946e4ddd)
This is what they are looking li…
-
Thanks a lot for this tool, game is looking so much better with 240fps. The downside: hair and clothing physics are not that dynamic anymore... is this fixable? This is also on the default framecaps (…
-
| Bugzilla | |
|----------|----------|
| ID | BZ1865 |
| Reported | 2007-01-16 09:14:00 +0100 |
| Modified | 2020-06-22 00:12:14 +0200 |
| Product | VASSAL |
| Component | Unknown |
| Version | unsp…
-
[Originally reported by natesmith]
This is in Windows; I haven't tried on other systems.
Example: open mummy.xml, and execute both the isosurface and the volume rendering pipelines into cells in the…