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Thank you for such a great tool!
We are trying to increase the draw distance by changing the camera to draw out to 1000 vs the 100:
let camera = new THREE.PerspectiveCamera(75, 1, 0.01, 1000)
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Is there a `PolyLine` that draws a continuous line. Like `LineSegments`, but connecting everything.
Affie updated
5 years ago
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Firstly, thank you for such an amazing project. It is exactly what I was looking for doing visualisation of ray-tracing (open source python). I'm going to build the visualiser part of the code around …
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From this test:
https://drake-cdash.csail.mit.edu/testDetails.php?test=25858064&build=1110775
```
/usr/lib/python3.6/importlib/_bootstrap.py:219: ImportWarning: can't resolve package from __spec_…
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Building MeshCat in Windows returns :
```
Error: The system can not find the file specified.
C:\Users\phelipe\AppData\Local\Temp\jl_381D.tmp\meshcat.zip
```
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One idea is to let users install more visualizers with Arena API:
```julia
Arena.install(:director)
Arena.install(:collectionsviewer)
Arena.install(:potree_extensions)
Arena.install(:unity) # if …
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Whenever I run meshcat-server, and navigate to the url, I get an error 404: not sound in the url and these errors:
WARNING:tornado.access:404 GET /static/ (127.0.0.1) 1.24ms
WARNING:tornado.access:…
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Hi all,
I've attempted to run the example given in the README line-by-line on the REPL but upon executing:
`t, q, v = simulate(state, 5.0);` have come across this massive Stacktrace (listed at the…
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At present, there's no way to introspect what shapes are in a `SceneGraph`; at present, usages like `meshcat_visualizer` (and some usages of RViz translators, such as Anzu) call `DisplatchLoadMessage`…