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The following are trial number and motion description of the mocap data
Note: they all contain some sorts of arm movement with potential hand movement
Also: https://sites.google.com/a/cgspeed.com/cgsp…
hwen3 updated
9 years ago
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Hi @Polytonic, here's a followup to [this hn discussion](https://news.ycombinator.com/item?id=10141937). Below is what I am doing and the start of a debugging session.
Feel free to ask for more debug…
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```
Freeze when click on start
```
Original issue reported on code.google.com by `cabrol.f...@gmail.com` on 5 Sep 2012 at 11:50
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_This post was originally posted at http://sourceforge.net/p/jsk-ros-pkg/tickets/158_
操縦にroseusを使用していますが、メモリの使用量が時間とともに増えていきます。
ROSEUS_SERVICE_CALLの中で、
ServiceClient\* srv = new ServiceClient(client…
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Hello!
It would be great if LibGDX could read BVH motion capture files and map these to a 2D spine model or a 3D model in the new 3D api. It would not be too much work I think as the bvh file format …
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```
Running postbuild commands
"C:\Program Files\Emscripten\emscripten\1.16.0\emcc.bat" bin/html5/release/minko
-tutorial-08-my-first-script.bc -o bin/html5/release/minko-tutorial-08-my-first-
script.…
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maybe it's a WONTFIX / just a note.
compile for android arm with gcc 4.6/4.8 on linux 32bit and on win 64bit produce a library that crash on some models
(100% on https://github.com/assimp/assimp/blob…
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Note: This issue is to do with the ghoul2 format, not something that is wrong with the OpenJK project itself.
GLA doesn't allow a 1:1 copy of an animation from XSI ModTool/3DS Max/Blender. Instead, …
DT85 updated
11 years ago
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I have looked everywhere and tried to get the Blender export script working, but I seem to be completely unable to get the export to three.js functionality working. Everywhere I look refers to a certa…
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I have been using 2.18.2 for some time and recently upgraded to 2.21.2
Now for some reason after 30+ minutes usually the game crashes. I've tried only playing all teams on same race, using RAI or E32…