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### Godot version
4.0 Beta 4
### System information
Windows 11, Vulkan, GTX 1050 Ti 516.94
### Issue description
Changing Project Setting Resolution Scale doesn't affect Automatic LOD
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## Mapa
- [x] Não permitir navegação para fora da bbox da cidade
## Side-box
### Passo1
- [x] No na side-box usar a seguinte sequência de botões meios para interatividade:
![image](https:…
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Hello dCache.org,
this week's EGI security drill revealed something that flew under the radar, which is that the revocation entries as [documented in The Book to this day](https://www.dcache.org/ma…
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### Godot version
v4.0.stable.official [92bee43ad]
### System information
Windows 10, Compatability
### Issue description
I'm trying to use GridMap to create a level for a game. I've created my …
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**Godot version:**
4.0, master branch, Commit Hash: 0cd98ec7e13038d09a77cf821e930be79026f943
**OS/device including version:**
Windows 10 v. 2004, RTX 2060, NVidia GeForce Game-Ready Drive…
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Improve wrap_text util fct to make more even lines. Possibility to use textwrap(https://docs.python.org/3/library/textwrap.html)
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- [x] #10118
- [x] #9111
- [x] #10395
- [x] #907
- [x] #11857
- [x] #10128
- [x] #8812
- [x] #6515
- [x] #11722
- [x] #11888
- [x] #10697
- [x] #6207
- [x] #3829
- [x] #3284
- [x] #118…
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@TheFamousRat Under the usage info it says that it works by collecting all CollisionShapes, and I wonder if it will take into account the navmeshes or collision shapes info from a GridMap.
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### Godot version
v4.0.2.stable.official [7a0977ce2]
### System information
Mac
### Issue description
Perhaps I'm doing something completely wrong, and yet I copied from the docs 🤔
Did someth…
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Na interface de grade cientifica voltar ao que era antes: persistir as grades, ou seja, vários clicks, não só o corrente.
![image](https://user-images.githubusercontent.com/1651447/231138065-84ac33…