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I installed godot 3.5.1 . Downloaded and installed fmod.zip and gdnative . I am not sure what files should be where so I used the structure found in fmod-gdnative/docs. Started godot and created a n…
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**Godot version:** 3.2.1
**OS/device including version:** Windows 10, build 1903
### The issue
Hey, I hope I'm in the right place with this, I've followed the example in the docs for c++: htt…
S3B4S updated
7 months ago
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Hello Godot Community,
I have been through the GDNative C Example tutorial, but have difficulty applying the knowledge gained through it to my own C/Godot project. I wouldn't complain, except tha…
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I've released windows and Linux builds for [this game](https://github.com/SnailBones/CellForest), but I'm encountering a unique issue on Mac. The game works fine in the editor, but after export it app…
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Hello!
https://godotengine.org/article/introducing-gd-extensions
**GDExtension is a new implementation of the GDNative layer that allows the creation of compiled plugins for the engine. At its cor…
AwayB updated
2 years ago
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### Describe the project you are working on
I am working on games using C++ in Godot rather than GDScript and C# due to the fact C++ has a wide amount of libraries available, and is easily portable…
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### Describe the project you are working on
I am currently working on a game that heavily relies on the performance of GDNative, and so I use a lot of custom C structs (for example Steamworks'es ca…
ghost updated
3 years ago
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### Godot version
v4.0.alpha.custom_build.0c5f25495
### System information
Ubuntu 22.04 Vulkan
### Issue description
I'm writing a set of GDExtension/GDNative Go bindings and attempting…
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Minimal reproducible project:
[GDNative - Bug Reproduction.zip](https://github.com/godot-rust/gdnative/files/15283547/GDNative.-.Bug.Reproduction.zip)
Compiled using Rust version `1.79.0-nightly (…
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### Godot version
3.3.2 Stable
### System information
Windows 10 version 10.0.19041
### Issue description
To start off with I might just be doing this in incorrect way, if so just let …