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**Mesh gradients** and **freeform gradients** are becoming a popular design feature, and it would be useful to be able to generate mesh gradient images dynamically with a function in CSS. The nomencla…
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**Submitting author:** @Steriva (Stefano Riva)
**Repository:** https://github.com/ERMETE-Lab/ROSE-pyforce
**Branch with paper.md** (empty if default branch):
**Version:** v0.1.2
**Editor:** @Fei-Tao
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Has anyone used it? The last time I looked at tree-sitter it didn't have many grammars but a quick look shows it's getting better. Our syntect syntaxes are stuck on _old_ versions of the grammars beca…
Keats updated
1 month ago
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In the latest [bbfsh logs](https://github.com/bblfsh/bblfshd/issues/298) the following errors arose:
unused field(s) on node CPPASTLiteralExpression: ExpandedFromMacro
```
src/af/ev/unix/…
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The #version check looks at the first byte of a file, if the file has a UTF-8 BOM marker this fails as # is not the first byte (it is the first character though...).
Whilst it may be that it shouldn'…
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**This is Part 5. I am splitting issues to reduce loading times and locked the old ones.**
**Browse all threads using the [gallery](https://github.com/ocornut/imgui/labels/gallery) label.**
Also…
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When I have two ctypes at the beginning of my GLSL file. The compiler will ignore the first one but when I add an empty line at the beginning of my code It works again.
``` c
@ctype mat4 HMM_Mat4
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**Submitting author:** @SoilRos (Santiago Ospina De Los Ríos)
**Repository:** https://gitlab.dune-project.org/copasi/dune-copasi
**Branch with paper.md** (empty if default branch): joss/review
**Versi…
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Bounty Requirements:
- Ability to dump textures from VRAM
- Ability to replace textures with full-color, high-resolution images that the PSX cannot support natively
- Should preferably support us…
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This is a tracker bug for general GPU issues, like:
* Apps that crash after startup
* Rendering glitches
* GPU fault/timeout errors
When making a comment on this bug, please run the `asahi-dia…