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Right now when spawning stackable items, we just get a random number between max and min. Add a flag to instead use a different distribution curve instead, like a normal or a left Pareto distribution
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### Resource Type
_No response_
### Describe the problem or limitation you are having
4.x just added binary tokenization back:
https://github.com/godotengine/godot/pull/87634
### Describe the fea…
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We've been getting more requests to have just core Manifold functionality (usually Booleans) with minimal dependencies (like Clipper, convex hulls, SDFs, etc). Our code is largely already partitioned …
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This tracker is for all physics issues that affect Godot Physics 3D.
Note 1: Issues that are reported on both 2D and 3D are listed here and in #45334.
Note 2: Issues that can be reproduced o…
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Recently, I'm thinking how to port Godot GDExtension headers into the Delphi world, so I found this project here, not sure how to start with and be afraid of the big compatible issues: https://github.…
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when loading master.zip in Godot 4.2, it appeared load errors following:
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This issue tracks issues specific to the OpenGL renderer **in Godot 4**. Godot 3 issues are not tracked here.
See also https://github.com/godotengine/godot/issues/55871, which is specific to Vulkan…
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v4 specific demos:
https://github.com/godotengine/godot-demo-projects/
And an issue detailing progress in porting older demos to v4:
https://github.com/godotengine/godot-demo-projects/issues/69…
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### Describe the project you are working on
I do a lot of GDExt tiny projects and expirements. It requires a lot of manual set up that could be easier with the tooling that we had for GDNative, as se…
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When `curl` or `get` are used to get latest `linux-editor-mono` or `linux-template-minimal`, instead of downloading the zipfiles, HTML pages are written. See https://github.com/umarcor/godot-commit-ar…