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DAGMapper: Learning to Map by Discovering Lane Topology. (arXiv:2012.12377v1 [cs.CV])
https://ift.tt/3nKVm8U
One of the fundamental challenges to scale self-driving is being able to create accurate hi…
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This issue seems to happen when the shader detail is set on low/medium, if I set it on high and then disconnect and reconnect to the map is fixed. Also it seems that some maps are more prone to this t…
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### Godot version
v4.0.2.stable.official [7a0977ce2] v4.0.3.stable.official [5222a99f5]
### System information
Ubuntu 20.04.6 LTS
### Issue description
Activating property **use_texture_padding**…
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Hello, I am currently working on High Definition Map generation based on the AV2 dataset, and my confusion lies in the annotation of High Definition Map. As shown in the following figure, map elements…
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bash get_data.sh
--2023-07-07 02:37:29-- https://s3.amazonaws.com/argoai-argoverse/hd_maps.tar.gz
Resolving s3.amazonaws.com (s3.amazonaws.com)... 52.217.229.120, 52.216.39.56, 52.217.207.96, ...…
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Hello,
I am trying to import an .rdc file on blender but it constantly appears as error
this is the message that I get:
**Python: Traceback (most recent call last):
File "C:\Users\Lenovo\App…
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I'm currently using OptiFine 1.16.1 HD U G2 with the resource pack [Vanilla PBR 1.1.1.0](https://www.curseforge.com/minecraft/texture-packs/vanilla-pbr).
Sometimes, the Lantern normal map and specu…
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Several objects which is not presented in RoE/HD are dropped during convertion, leaving passable cells on a map which may ruin gameplay for some maps. On attached image an abandoned mine gone after co…
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It would be very helpful to be able to have mip maps for texture packs. They could either be generated at runtime or as part of the pack itself. This would be separate from the original built in n64 s…