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Notes:
tessellation is changed a lot in HDRP and Unity uses this new system in HDRP Displacement Mode
needs study to see if this would be better to make it into a new ASE node/function/ template or …
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```
- Couldn't open include file 'Assets/FlexibleCelShader/Shaders/Hdrp/Shaders/Hdrp_FcsCelLighting.hlsl'.
- Shader error in 'Shader Graphs/Urp_FlexibleCelShader': unrecognized identifier 'Direction…
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Amazing work on this but unfortunately I can't get this working with a HDRP project.
I get a couple of shader errors and no demo menu shows.
I'm assuming it needs something like the Render Featu…
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See extension [KHR_materials_clearcoat](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat)
Probably won't work on it before looking into URP/HDRP.
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Hey, thanks for making this fork with HDRP support.
Unfortunately I cant fork your repo because I already forked another fork of dear-imgui-unity.
I'm on HDRP 14.0.9 and HDCameraUI does not contai…
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NoOvertime包的CorePass.cs line48-52声明Pass时,使用了未定义的插入点CustomPassInjectionPoint.BeforeGBuffer
实际上,CustomPassInjectionPoint只有以下插入点
BeforeRendering = 0,
AfterOpaqueDepthAndNormal = 5,
AfterOpaqueAndSky …
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unityresolutiondialog/Scenes/SampleScene.unity.meta has the same GUID, conflicting with High Definition RP/7.1.8/Particle System Shader Samples/Scenes/ParticleShaderGraphsSampleScene.unity.meta.
`…
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Hi,
I saw there was some experimentation on using vfxGraph to create a fulldome compatible effect.
I was wondering if there was any way I could try it with my particles:
https://user-images.…
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# XRTK - Mixed Reality Toolkit Feature Request
## Is your feature request related to a problem? Please describe
Unity has introduced scriptable render pipelines as a replacement to the legacy re…
FejZa updated
2 years ago
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how to reproduce
Parallax Occlusion Mapping Node - Use Curvature option in HDRP
this is first found in HDRP 10x
2020.3.45 api 10.10.1
**error**
` undeclared identifier 'unity_LightShadowB…