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Icons for sequential logic gates.
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The PHIR pasted below expresses the following logic:
1. Initialize one qubit register "q", classical registers "a" and "t", all of size 1.
2. If t[0] == 0, apply R1XY(0.6366197723675814*pi, 0) to …
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Logic Gates: 5.5/6
[Shift](https://github.com/Athena9355/Fire-extinguisher/commit/4db8f2b9994949a70f44f4a032297324ab6a212d): 1/1
[other shift commit](https://github.com/Athena9355/Fire-extingu…
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### Roblox Username
Dino1dude
### What do you think can have quality-of-life improvements?
XOR gate and tethers.
### How do you think things can be improved?
Building onto tupisupis post: https:/…
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### Motivation
Sometimes it's easy to initialize some variable to 0 or 1, and then do multiple operator functions on it afterwards like `&`, `~`, and `|`. There are some common rules that we can use…
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HideCPU is a successor to ShapeCPU - an 8-bit processor built from arbitrary logic gates (~20,000 gates). It was originally built to live on XOR and AND gates and should be able to work on top of TFHE…
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![](http://i.imgur.com/3BHdZx8.png)
Currently gates are simply rendered unconnected. Reason is, gates are slightly wider or slightly taller than a single fence tile; since the fence/floor algorithm o…
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I tried to implement MUX gate with using this new MK algo.
There is no issue with AND, ANDNY and OR gates.
But errors appears when directly pass u1 and u2 over OR gates.
Errors are not consisten…
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im using a logic gates mod here: https://modrinth.com/mod/logicates
and i was wondering if you could add support for modded blocks or just add some custom logic gate blocks
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Logic gates sometimes show the wrong icon or have their icons distorted. Hotkeys display a random keybind depending on where they're placed on a ship, sometimes displaying the icon for the latest sele…