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Yewchi
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vulft
VUL-FT : a full takeover Dota 2 bot script
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[feature-request] Implement twin gates strategy (7.33+)
#25
13k
opened
1 year ago
1
[feature-request] Implement watchers capturing (7.33+)
#24
13k
opened
1 year ago
1
[feature-request] Implement lotuses logic (7.33+)
#23
13k
opened
1 year ago
1
[feature-request] Implement tormentors strategy (7.33+)
#22
13k
opened
1 year ago
2
[feature-request] Implement wisdom runes XP bonus (7.33+)
#21
13k
opened
1 year ago
5
[feature-request] Implement neutral items (7.33+)
#20
13k
opened
1 year ago
2
[feature-request] Change pings for objetives
#19
13k
opened
1 year ago
2
[error/crash] Fatal script error if a hero is present in the match with a broken <hero>.lua file.
#18
Yewchi
opened
1 year ago
0
[feature-request] Save glyph when the enemy looks for a teamfight at the T2+
#17
Yewchi
opened
1 year ago
0
[bug] Tower last hit projectile times are wrong. Seige creeps do not have the expected health loss due to registered or considered attacks.
#16
Yewchi
closed
1 year ago
1
[feature-request] Missing item code
#15
Yewchi
opened
1 year ago
1
[feature-request] Non-hero units are not recognized or dealt with (bear, tombstone, egg)
#14
Yewchi
opened
1 year ago
0
[feature-request] Push is too slow during high AliveAdvantage
#13
Yewchi
closed
1 year ago
1
[feature-request] Danger analytics should inform push lane and farm lane choice.
#12
Yewchi
opened
1 year ago
2
[bug] Fear is too strong in mid lane. Not farming or harassing enough.
#11
Yewchi
opened
1 year ago
1
[bug] Certain creeps will not have attacks registered in last_hit_projection from certain enemy creeps.
#10
Yewchi
closed
1 year ago
1
Bot AI Captain issue for Radiant with multiple human players
#9
evittalex
closed
1 year ago
3
[bug] Bots tend to not pick up neutral items
#8
bluemoonhorse
closed
1 year ago
2
[bug] Bots have unfinished recipes and junk in their inventory
#7
bluemoonhorse
opened
1 year ago
5
[feature-request] fetch builds from spectral.gg
#6
DegaZZZ
opened
2 years ago
1
[bug] When the bots kill a player, the player cannot play pacman by pinging the map to control DebugDrawText display.
#5
Yewchi
opened
2 years ago
0
[bug] Exiting fear / shaking during retreat
#4
Yewchi
opened
2 years ago
2
[bug] Shaking movement during tower defense, bots stay too long at defending tower
#3
Yewchi
opened
2 years ago
0
[error/crash] Bot do not run due to 'player.lua:~488: attempt to index local 'hUnit' (a nil value)'
#2
Yewchi
closed
2 years ago
2
hello
#1
testyewchi
closed
2 years ago
1