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* Better separate cyclists, pedestrians, and motor vehicles by suitable markings (e.g. pedestrian or cycle lanes where space is available).
* Cause motor vehicles to slow down by giving the perceptio…
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Hi, I am using the AirSimNH environment. Please I was wondering how to add pedestrians to the neighborhood and also control their movements (or define a path for them). I can presently only add vehicl…
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My objective is to view only the trajectories of the pedestrians or one class of traffic. I have been looking at this part of the code:
```
switch class
case '"Pedestrian"'
plot(x,y,'or','Ma…
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In vanilla game, pedestrians would generally prefer to use ped bridge or tunnel where available. This was great way from stopping them crossing roads at busy junctions.
However, with TM:PE it seems…
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Need to check that our pedestrian crossing logic is correct. Triggered by this image - why are there ped crossings on highway roads that don't have pedestrian lanes?
![img](https://user-images.gith…
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### General
Affected tag(s) to be modified/added: [image](https://wiki.openstreetmap.org/wiki/Key:image)
Question asked: **Can you provide a picture of item XY?**
### Checklist
Checklist for q…
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Pedestrians can block each other on a simple junction if one stream wants to leave a walking area into a regular sidewalk with an opposing stream. The problem seems to be that a walking area has defau…
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Dear LGSVL Team,
Appreciate it your TrafficCone Github source code, I could change traffic cone height.
Now I would like to change pedestrian (Bob) height, could you please share the pedestrian …
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As per #38, the feature to toggle pedestrian crossings would be moved to it's own tool on the toolbar. This is primarily to reduce UI overload on the **Junction Policies** tool, but also to create roo…
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i followed the showcase and multiple tutorials and then decided to try it myself on my work, but for some reason every time I press the crosswalk button a message in chat pops up, it usually says the …