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The Entity system in UMod needs to be re-wrote in order to allow Lua to connect to the UModCharacter and to EntityBase/WeaponBase.
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The would should have nicer ore strips, stone patches, caves, structures. Maybe using perlin noise? Wave function collapse? This warrants a rewrite because the current system is extremely rigid. The a…
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## What version of OpenRewrite are you using?
I am using
```xml
org.openrewrite.maven
rewrite-maven-plugin
5.14.0
org.openrewrite.recipe
rewrite-testing-frameworks
2.4.1
`…
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Block artmoney cheat etc, handle unit server side.
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I'd like to entirely rewrite queue points for 2.0.0.
Ideally, this rewrite should:
- [ ] Be contained in its own subplugin (`ff2_queue_points`)
- [ ] Have a linear (legacy) mode that operates as it do…
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Planned for 2.0.0. Ideally:
- [x] configs will be much easier to understand
- [ ] angle restrictions on abilities will be removed
- [ ] weighdown will be reworked using a separate timer from the brav…
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Currently, prefix (namespace) system is rudimentary and is not formally tested against the spec. Additionally, there is a problem that different serialization formats use different prefix standards.
…
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```
The resource system in Pingus has currently numerous issues:
* it doesn't cache properly, some objects not at all (Surfaces, Prefabs)
* it is completely separate code for different types (music, …
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We need a full independent backend preferably based on work done in distinst or something, a rewrite of it perhaps
```[tasklist]
### Tasks
- [ ] Refactor structure to be backend-independent?
- […
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Switch "zone" (common.c) and DMA (snd_mem.c) memory systems from allocating as a single memory pool at run time to allocating as needed.
For reference? http://trac.srb2.org/browser/SRB2/trunk/src/z_z…