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In accordance to:
https://github.com/QGEP/QGEP/issues/727
The roughness is imported like this in SWMM: COALESCE(re.wall_roughness, 0.01) AS roughness,
I propose to optimize the import to SWMM:.…
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We want to support Standard (Roughness setup) material.
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## The issue
Users cannot use roughness map if the file name starts with a digit
## Why
Roughness map can be used using the same keyword as constant values. This is helpful in many situation where…
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It would be nice to have interface roughness layers at the top and bottom of a certain layer. It is generally accepted to fit the roughness of a thin film with an EMA at the top and bottom, using the …
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I have no idea how the roughness is implemented in the code. Original the roughness is implemented as a e-funktion of ks. I don't see that anywhere in the code.
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Dear author,
Hello, I am a Ph.D student at PolyU. My research interests lies in neural inverse rendering. Your great datasets is is very suitable and challenging for this task! But, inverse renderi…
Binyr updated
1 month ago
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The documentation claims the roughness to be 0.2 by default. The materialx reference uses 0.1.
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Initial attempt at implementing Roughness following [ECMA 418-2 (2nd Ed, 2022)](https://ecma-international.org/publications-and-standards/standards/ecma-418/) standard did not produce expected results…
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### What is the context of the feature/improvement?
not long ago a restir fg came out which uses the same feature that was used in nvrtx and which (in my opinion) looks good, however there are some p…
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