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Teleportation spells are only working correctly if you have the runes in your inventory. They aren't taking into account Rune Pouches, Elemental staves, Elemental books and such.
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# Rune System
## Explanation
Runes are a sub-set of magic that can be used with your own magic attribute to **add** properties to your magic. Most in the manga are shown to give just plain more stre…
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"Equip: Increases damage done to Undead by magical spells and effects by up to 48. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn."
On internal it seems to add a flat…
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![image](https://github.com/user-attachments/assets/275cf59f-253d-44fa-a6c9-8517e0e344b3)
Would be nice to show how many runes / how much it would cost to buy runes to match the hovered rune's cost…
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Please am holding rune Bep2 144 $rune. Please this my life savings how can i convert help me please
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### Describe the bug
These items appear in the **Demo Version** Completion Log, but they are unobtainable, as they are **Full Version** items:
- Light Rune
- Mist Rune
- Dust Rune
- Smoke Rune
…
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I can't figure out which of the patches will work
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### Describe the bug
In runes mode
```
let {data} = $props()
```
returns data which is not bindable to eg. input elements etc.
afaik this worked before and its also working when using 'let mod…
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Since there is Black Rune which is basically a one-time use of Void, it would be cool to also have a rune called Red Rune that acts as a one-time Abyss use. It would turn all pedestal items in the roo…
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Tested on Mint 18.3 and Arch with Proton 3.7-3 and 3.7-5 Beta
https://gist.github.com/omicron-b/f697ca5bd4b8e25a98cb1d721e10edfd
Update: crash was caused by some corrupted game file.
~attached is a…