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I import a non aniblock animation to UE5/5.1 and it doesn’t animate in UE5/5.1 editor or take recorder. I select include animations and still doesn’t work. Am I doing something wrong? I need it to wor…
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When following these instructions:
`cd ~/UNav-Sim/Unreal/Environments/Blocks`
right-click on Blocks.uproject, select `Unreal Engine Generate Project Files`
I get the following error:
```
Disc…
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Hi, the project compiles with no issues but when launching the project it gets stuck at 75%.
What could be wrong? I think it's OpenCV related Issue.
*EDIT: after enabling logging in editor I get t…
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**Describe the bug**
In the project instructions, you mentioned the project on which we should continue working:
"You will have to open the Epic Games Launcher, switch to the Learn tab, and sear…
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Plugin version: Cesium for Unreal v2.7.0
When I run my Unreal project in Standalone and try to load 3DTiles, it will crash mostly.
But running in Unreal Editor, it runs well.
In Standalone mode,…
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I suggest we can use [Lyra example project](https://www.unrealengine.com/marketplace/en-US/product/lyra) as a starting point for naming conventions and abbreviations
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Hello everyone!
So, I made an experiment in UE5 which needs to connect to the network to log the user in with their e-mail and password to the Neurosity.co service. Basically, [I did this](https:…
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While the plugin seems to be functioning flawlessly in Standalone, when packaging, the error encountered is:
`SLoadingWidget.cpp(121): error C2065: 'Visibility': undeclared identifier`
It then Sk…
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感谢您出色的工作,这个项目十分好玩,但我想让它驱动UE5引擎,该如何做呢?期待您的更新
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Thank you for your great work. This project is very fun, but I want it to drive the UE5 engine. How should I do it? Looking forward to your updates