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The mode is better explained by how Unreal Tournament 4 handles it. The time limit is divided in two halves, with a short halftime in the middle. In the second half, members of both teams switch sides…
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I am using the latest version (v5.6.2) with the default plugins and tools that come with the downloaded software. I own the game Splinter Cell 1 (steam version) and I was attempting to use this progra…
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0.9.7 dosbox pure and 1.10.3 RetroArch. Using same windows 98se hdd image that works on windows RetroArch but unreal crashes on launch using iOS retroarch
![38F52F0A-1BC0-42AE-9A70-57195F424049](http…
MrSco updated
2 weeks ago
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**Describe the bug**
When rendering textures with
```
D3DRS_ALPHABLENDENABLE = TRUE
D3DRS_SRCBLEND = D3DBLEND_ONE
D3DRS_DESTBLEND = D3DBLEND_INVSRCCOLOR
```
The brightest parts are rendered bl…
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Idea taken from [this post on the OA forums](http://openarena.ws/board/index.php?topic=5399.0). After getting used to the code, it shouldn't be that different, plus we have already an antecedent of a …
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While testing #62 (while comparing with the main branch) I discovered a panic on `GameSpy 1` on this line:
`protocols\gamespy\protocols\one\protocol.rs:184` that contains `as_string.remove(0);`. This…
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There are a few d3d8 games that can apparently leverage ATI TruForm, namely:
-> Unreal Tournament 2003/2004
-> C&C: Renegade
C&C: Renegade configuration screen
![image](https://github.com/Al…
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a few days ago, I tried to host a multiplayer game with somebody on Discord via 2 Virtual LAN programs: Radmin and ZeroTier
for the latter, my game wasn't showing in the local/LAN server browser de…
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**_Regardless of your opinion about the game_**, it's an undeniable fact that Unreal Tournament III is still part of the Unreal family, and as such has quite the amount of content that should be prese…
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1. Create Models for Weapons and Bullets. Model grenade launcher Import Unreal Tournament Weapons.
2. Add HUDs, ammo counter at weapon texture.
3. Model Barrels, Health Packs, Ammo Packs, Random Bon…