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Expose wrapped and BabylonJS format runtime values:
* Engine: rpm
* Transmission: gears, manual/auto
* Wheels: direction
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##### Issue type
- Feature request / Question / Discussion
##### Summary
This issue is for enumerating the capabilities of the SSCSM API.
- Since the primary objective of SSCSMs is to offloa…
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[RobertSpigler](https://twitter.com/RobertSpigler/status/1113135582421639169) made some suggestions for improvement via Twitter. I've pasted his tweets here for discussion, reformatted with numbers ad…
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### Technical Documentation: Creating an AI Agent for Daily Patient Interactions and Data Collection
**Overview:**
This document outlines the workflow and implementation details for creating an AI…
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### Search before asking
- [X] I had searched in the [issues](https://github.com/apache/seatunnel/issues?q=is%3Aissue+label%3A%22bug%22) and found no similar issues.
### What happened
从Mysq…
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## Describe the project you're working on
### [Goost](https://goostengine.github.io/) - Godot Engine extension
## Executive summary
The default `Input` implementation doesn't provide a flexib…
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FERC 881 requires 240 hours of rolling rating forecasts for each resource. But once a forecast for a given hour is provided to the RC, and if it doesn't change for several days, does it need to be pr…
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[Texture2D.LoadImage](https://docs.unity3d.com/ScriptReference/Texture2D.LoadImage.html) is slow, can only be ran on the main thread, and blocks the renderer while loading. This is a dealbreaker for a…
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Hi,
I'm blind and due to big accessibility issues in Unity editor, I have to create all game objects programmatically at runtime. For the same reasons I'm not able to perform pre-baking. Is it possib…
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On Chrome, when selecting a sidebar menu item, there will be a brief visual 'shift' or 'flash' on the browser content before displaying the new page.
This can be reproduced easily on https://www.do…