-
**File:** Dark Angels - Codex (2015).catz
**BattleScribe version:** 1.15.07
**Platform:** Windows
**Dropbox:** No
**Description:** You cannot selectively replace the Deathwing Terminator Squad Ser…
-
TrinityCore rev. 5bd7c29 2015-05-13 22:29:49 +0200 (3.3.5 branch) (Win64, Release)
Quest: Death's Challenge http://www.wowhead.com/quest=12733/deaths-challenge (ID: 12733)
```
Olrun the Battlecaller…
ghost updated
9 years ago
-
I am hoping that the person most familiar with the inner workings of this promising Automaton can post the best way for the following two sets of code to be able to run properly within Automaton. It i…
-
As you can see, once it hits the 2 in 2016, it's making the rest the title.
```
2016-07-08 17:02:14 ==================================================================================================…
-
Hi all,
Have been playing fairly consistently in the last 12 hours with no issues. Just then I loaded into game as Chaos Knight, swapped to Invoker and then went to sort out my quickcast/key binds. …
-
I use ClipIt Clipboard Manager. It is similar to Parcellite (a similar clipboard manager application) which was installed by default in TahrPup 6.03. I find both handy because they save the last X num…
-
Order:
- Rebecca
- Jake
- Alan
- Dave
- Rebecca (etc etc)
Once you do one week, reassign the issue to the next person.
-
The Graphgist 'engine' used to respect and render user-defined CSS and HTML using the opening/closing "+++" tag. This no longer works and is essential for supporting more creative #graphgist presentat…
-
Following up our previous discussion about allowing Entitas to be more data-driven, here's what I'd love to do, similar to what we are doing in our CBES:
1. Create a Blueprint class with two propertie…
-
It would be cool when the enemy model (knight) would have a more realistic movement.
The knight already has some animations included and it would be cool if you could manage it to adapt his animation …