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PSMGGamesSS2015
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PSMG_SS_2015_The_Escapist
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Finalization Level 1 for final Lightmap Baking
#204
julien-ur
closed
9 years ago
0
Generic: Enter sources into Sources.txt
#203
C0rvus
closed
9 years ago
0
Sound: Replacement of enemy sounds
#202
C0rvus
closed
9 years ago
0
Added: Repair text appearance script
#201
C0rvus
closed
9 years ago
0
Code: Adaption of levelChanger
#200
C0rvus
closed
9 years ago
0
Animation: Making sure the trolls idle
#199
C0rvus
closed
9 years ago
0
Bug: Footstep makes sound disappear
#198
C0rvus
closed
9 years ago
2
Bug: Player can not run over small objects
#197
C0rvus
closed
9 years ago
0
Generic: Creation of project documentation
#196
C0rvus
closed
9 years ago
1
UI: Change Font auf Pause-Menu to our default, beloved, one
#195
C0rvus
closed
9 years ago
0
UI: Rework of outro-texts
#194
C0rvus
closed
9 years ago
1
UI: Translate Menu to german
#193
C0rvus
closed
9 years ago
0
GameDesign: Appliance of Door-Script to all Doors
#192
C0rvus
closed
9 years ago
0
GameDesign: Repair of lvl 1 lightmap-errors
#191
C0rvus
closed
9 years ago
0
Code: Reimplementation of Chasing-Method in GameController
#190
C0rvus
closed
9 years ago
0
UI: Kick 60HZ and 120HZ out of the menu
#189
C0rvus
closed
9 years ago
0
GameDesign: Creation of outro
#188
C0rvus
closed
9 years ago
0
Code: Creation of level-switch-script
#187
C0rvus
closed
9 years ago
1
Generic: Rework of GameDesignDocument and ideas
#186
C0rvus
closed
9 years ago
0
Level: Putting texts into the second level
#185
C0rvus
closed
9 years ago
0
Level: Open some doors with key
#184
C0rvus
closed
9 years ago
0
Level: Setting "Realtime-Lights" in lvl 2
#183
C0rvus
closed
9 years ago
0
Level: Putting poisonous water to the second level
#182
C0rvus
closed
9 years ago
0
Level: Detailling electric scene of lvl2
#181
C0rvus
closed
9 years ago
0
GameDesign: Setting texts in the first level
#180
C0rvus
closed
9 years ago
0
GameDesign: Setting tutorial texts in the first level
#179
C0rvus
closed
9 years ago
0
UI: Ability to display "Press E-Button"-like behaviour
#178
C0rvus
closed
9 years ago
1
UI: Button to enable / disable alternative movement in main menu
#177
C0rvus
closed
9 years ago
1
UI: Correct Scaling of HUD
#176
C0rvus
closed
9 years ago
1
GameDesign: Implementation of Fall-Damage for lvl 2
#175
C0rvus
closed
9 years ago
0
Code: Implementation of getter / setter methods for alternative control behaviour
#174
C0rvus
closed
9 years ago
1
Movement: Walking forward only needs one step
#173
C0rvus
closed
9 years ago
1
Movement: Backwards no heavy wiggle of camera
#172
C0rvus
closed
9 years ago
2
Movement: Walk slowly when heavy object is picked up
#171
C0rvus
closed
9 years ago
1
GameDesign: Refinement of level 1
#170
C0rvus
closed
9 years ago
0
GameDesign: Illumination of throwable objects
#169
C0rvus
closed
9 years ago
1
UI: Implementation of mouse slider
#168
C0rvus
closed
9 years ago
0
GameDesign: Repair and finalization of level 2 (lightmaps)
#167
C0rvus
closed
9 years ago
0
GameDesign: Lowering atmosphere sounds
#166
C0rvus
closed
9 years ago
1
Bug: Visibility eye / HUD does not work in Level_2_Sprint_Review_Baking
#165
C0rvus
closed
9 years ago
0
Movement: Player behaves like doing ice skating
#164
C0rvus
closed
9 years ago
1
Finalization: Marking the project
#163
C0rvus
closed
9 years ago
0
Bug: Debugmode is still active (number 2)
#162
C0rvus
closed
9 years ago
0
Bug: Movement while moving back and forth
#161
C0rvus
closed
9 years ago
1
GameDesign: Earlier detection of player
#160
C0rvus
closed
9 years ago
0
GameDesign: Implementation of story texts to reduce axiety
#159
C0rvus
closed
9 years ago
1
Bug: Player is not able to walk upstairs
#158
C0rvus
closed
9 years ago
3
UI: Ingame Menu while playing
#157
C0rvus
closed
9 years ago
0
Bug: Ability to lockpick enemies
#156
C0rvus
closed
9 years ago
0
Bug: Enemies are walking in mid-air
#155
C0rvus
closed
9 years ago
2
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