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### Describe the project you are working on
A 2.5D game, right now . . .
### Describe the problem or limitation you are having in your project
Uhh, I've been comparing Vulkan, and OpenGL, and…
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https://github.com/mozilla/bugbot/blob/163d45b62a2e499229afeb11198aa0d96678c059/auto_nag/bzcleaner.py#L417-L427
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This overlay image could be bigger than the current sprite size, so the zoom wouldn't affect it and we could see our small sprite with an overlay image of huge resolution as background.
Reference: ht…
dacap updated
2 years ago
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https://github.com/Beep6581/RawTherapee/issues?utf8=%E2%9C%93&q=is%3Aissue+milestone%3Av5.9
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- [x] Change Month and Week Number
- [x] focWeekExport "2022-01-19" "2022-01-26"
- [ ] Summary
- [ ] Hashtags
- [x] Check that comment links work (push weekly dump with channel summaries)
- [x] C…
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## Problem description
Hi! I'm developing[ a game about a buddhist monk](http://friendlyllama.com/games/the-eightfold-path/), and since most buddhist live in India, I'm having the game translated t…
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Hi,
I am confused by the output of GDX Texture Packer when I enable the Grid layout option. It looks like it is adding an additional Y-padding to the top and bottom for whatever reason.
Here is …
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The initial layout algorithm sometimes "hides" individuals to the right. This is especially noticable in larger models where the shadow Sugiyama layout will shunt singletons off to the side.
If possi…
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Hi.
I started developing of a THREE.NodeMaterial to reconcile the differences materials between 3D authoring software. In SEA3D Studio has options to create layers in Albedo with mask and various bl…
sunag updated
2 years ago