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I've attached the part of the map that gives me troubles. In TrenchBroom everything looks perfectly fine, however after compiling it, in game, textures on arches are not aligned properly. For some rea…
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I know of "-dinput" but i dont know what vkquake uses by default and if it supports direct input or raw input. If it supporters ether then im clueless as to how to enable them or if is default on.
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Hey,
vitaQuake is crashing when starting new game or starting benchmark after I've replaced pak0.pak with full Quake pak0.pak file and put pak1.pak next to it.
Desktop clients like Darkplaces an…
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https://github.com/ericwa/Quakespasm/commit/36dab3581f1056c1af178a0cb1cd2f63044c0ce5
Could we please implement a slider here now, so this bug can be fixed? Thanks :P
Again the bug in question is t…
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I use optirun to run all of my graphics-heavy applications. It detects my discreet graphics card in my laptop but it still gives me this error.
Command line: ./vkquake
Found SDL version 2.0.6
Det…
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`Copy "id1" folder from the Quake folder to the folder where you put WebQuake.htm.` - I can't find this folder in repository.
Without this folder I'm getting http://198.211.127.71/quake/WebQuake.htm "…
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There are two water glitches I can see: first set `r_wateralpha` to anything other than 0 or 1.
* Water has no alpha unless the view is making contact with the water
* Water alpha causes parts of …
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Hi,
thank you for your work on this port. I have however one problem with last few versions including 7.10. When VSync is active, the FPS counter show 58.82 instead of 60 on my monitor and there is v…
dezo2 updated
6 years ago
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Hi, Im running Ubuntu 17.10 with Intel HD4000 (Padoka PPA). Compiled but doesnt run. Previous version working good (the one with SDL files missing when compile, had to revert some files to make it wor…
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it keept resetting my 120hz to 60hz. it also does this in borderless window if i change settings.
Also I cant submit a pull request so is raw input enabled or is in development or consideration?