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For the nucleus scene, the gun prevents particles from firing directly through the center of the space
``` js
var particleX = ySign * ( X0_MIN + ( RAND.random() * ( ( this.model.bounds.width / 2 ) - …
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Right now, if you get the hover pod as your large artifact, you feel pissed off at how totally worthless it is.
Its the slowest mecha in the game. Oh god a plantbro with magboots and a riot suit is f…
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@sjhilbert replies:
> > Another possibility is that we are using the wrong definition of halo mass. In the catalog readme.txt file, I see:
> >
> > `M_Halo[M_sol/h] virial mass of the main halo o…
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This should give an impression of the current state of GLideN64 (how I see it). There are many things that can be done. I must admit it would take years to achieve all of this but maybe some goals can…
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see below. I simulate a line profile(21000 10 keV gammas) I use the timepix digitization I use count mode. The blue dots are the energy depositions. I some times observe that neighbour pixels have a l…
emx77 updated
8 years ago
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To make the javadocs more self-explaining, there should be a project description that is displayed on the index page (overview.html).
The description can also include a link to the SpongeDocs.
Also,…
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```Using configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\springsettings.cfg"
Using additional configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\e…
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I was wondering if there is any option to increase the penalty for creating new tracks when linking particles together. I am trying to link particles together that rotate around in a ring however, som…
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I'd like to propose adding particle-related data types to POMDPToolbox. I think that a number of solvers use particle-based belief representations and it would be good to have a more or less standard …
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I'm using APA102 LEDs (50 total) on Photon hardware SPI port pins. I believe the library is using software SPI. It Always clocks at 8MHz no matter what speed setting I use so there is a problem there …