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If a func_rotating or func_movelinear has a playing looping sound, it will not stop on round reset, persisting into the next round.
https://github.com/user-attachments/assets/576e7ad7-57b5-4986-83b7-…
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:beetle: **Description**
I am trying to play ambient sounds, where they should be muted if the device is in silent mode.
:beetle: **What have you tried?**
`react-native-sounds` config is set …
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### What happened?
1. I click on a spell that does not contain a die roll (ex. Charm Person) on a PC sheet.
2. It does not send to chat.
### What is the expected behaviour?
It should show in chat.…
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Originally in GitLab by @caewok
Related to #6197.
### Feature Summary
Consider adding options in an advanced tab to the sound configuration like what the user has when configuring lights, to allow …
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Block breaking placing sounds
Walking sounds
Ambient sounds
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### What are you trying to do, and what do you expect to happen?
Blockbench should not display blurry shadow-like blocks, nor should it affect the screenshot model.
### What happens instead?
It app…
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find a way to "remix" the ambient sounds on the interface.
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### Which component should be improved?
Entity
### Describe your suggestion
This would affect all entities that form the entirety of a testing element- e.g. prop_floor_button and its cube and…
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If you haven't found it already. I found a source for ambient sounds which might be helpful for adding more sounds. There are many free sound here. More noice please.
[Royalty free sounds](https://fr…
ghost updated
3 years ago
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When my player is "swimming" in water there are no sounds, if it's a goal for this game; it would also be nice to have ambient sounds in the future.