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The player currently is just teleported out of the hole. Add an animation that plays before moving the player out of the hole.
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**Is your feature request related to a problem? Please describe.**
The animation looks very raw, the animation is linear,
it causes wild discomfort when using it.
**Describe the solution you'd li…
qhouz updated
3 weeks ago
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### Overview
Compatibility with Not enough animations mod
### Why would this feature be useful?
It enhance freezing animations
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Provide a way to define an animation graph/state machine as an asset.
Probably with arbitrary events as transition conditions.
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It seems there are only a few animation choices right now. I hope the repertoire could be increased to add these:
* Swipe animations. (also called Reveal animations; object is revealed from one sid…
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# Context
## Goal
Allow users to animate elements based on the position of the pointer, what is sometimes referred to as "mouse parallax". Ideally we should provide a solution for the common feature…
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### Current behavior
On `WinAppSdk` framework: `DoubleAnimation` of brush opacity is not working
On `Desktop` framework: works fine
```xaml
Lig…
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### Package
Carbon for IBM Products
### Description
When opening the SidePanel the animation looks weird
https://github.com/user-attachments/assets/20ab1f87-ad76-4dc2-969a-9c470e53dd2a
### Compo…
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**Is your feature request related to a problem? Please describe.**
Add cursor animation
**Describe the solution you'd like**
Add cursor animation
**Describe alternatives you've considered**
A…
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Hello, I’ve just ported your fork to be compatible with Minecraft 1.8.9, but I’m encountering an issue when my custom mob ticks. Occasionally, the animations glitch and desynchronize, which results in…