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It will never stamp out more than that many items passed via items.
Useful for very large stacks
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Originally captured in #476
After 35b16c9 , when you switch from one renderer to another type (e.g. from memory to a debug animations game) the very first time the stacks render they don't have acc…
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https://boardgamegeek.com/boardgame/161970/alchemists
https://czechgames.com/files/rules/alchemists-rules-en.pdf
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The amount of times I have forgotten to do this in the non Combat phase, because I have to come back to it. All other non combat movement can be done in the Combat phase except load & unload ships. …
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10年以上ボドゲやってるのに未だにというか最近の方が老化もあってか重ゲーのルールを読めなくなってきた。
それでいてどうしても欲しいものはどうしても欲しいから買ってしまい、諸悪の根源たる積みゲーが増える一方になってしまう。
遊べば資産、積めば負債
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Hello
Whould you people be excited for some of the 1e scenarios ported to valkyrie?
I kinda don't like how underused the tiles and monster from 1e are. Also I've never had a chance to play most of t…
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If I try to create a multiplayer game using this library, I get the titular error.
It doesn't matter if I use SocketIO or Local as the multiplayer type.
Have you tried making a multiplayer gam…
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Most importantly would be boardgame.io lib.
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**Submitting authors:** @xFiveRivers @erictsai1208 @marianagyby @ashwin2507
**Repository:** https://github.com/UBC-MDS/boardgame_rating_predictor
**Report link:** https://github.com/UBC-MDS/board…
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- Live / Async games
- Elo range
- Karma restriction
- Friends
- Options specific to the game (on boardgame page)