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I realize there's a lot of stuff that could be improved on, but the game's running fairly well, so could we maybe start working on the next chapter of the game?
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We currently support training continuation for back translations, and teacher training.
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When a piece of code has two pipes, one nested inside another like in example code below:
```R
c("1", "2", "3", "4") |>
sapply(function(x) x |> runif() |> mean()) |>
as.character()
```
the…
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### The problem
Just like mentioned in https://github.com/home-assistant/core/issues/109362 still getting error with hue scene adding although I can see them in integration realted entities...
![i…
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## Note
The below description reflects an earlier version of the MPI Continuations proposal and is kept for historical purposes. The current version of the proposal can be found in https://github.c…
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I don't know if this is possible within the context of the compiler, or if it could potentially break huge amounts of existing code, but it would be nice to introduce some kind of implicit line contin…
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- [ ] verify that, when the continuation application is rejected, only the application and receipt are shown - **Naveen to verify if receipt shows refund; if not then don't show receipt**
- [ ] ~also,…
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Implementing an interface for continuations in the wasmtime crate would enable us to use continuation-y things in an embedded context.
dhil updated
3 months ago
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In my app, when the user takes multiple photos in rapid succession, the following error is triggered in line 46 of [`AespaCoreCamera.capture`](https://github.com/enebin/Aespa/blob/66a9face7d4ab96f1846…
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First of all, thank you for such an amazing resource.
Are you planning to finish this part? https://github.com/gfxfundamentals/webgl2-fundamentals/blob/master/webgl/lessons/webgl-shadows-continued.…